AI Insights · Timothy · July 2024
Top 5 Gacha Games on iOS in Estonia Q2 2024
In Q2 2024, the top 5 Gacha games on iOS in Estonia showed varied performance in terms of weekly downloads and revenue. Here’s a detailed look at each game's trends.
In Q2 2024, the top 5 Gacha games on iOS in Estonia demonstrated diverse performance metrics. Below is an analysis of their weekly downloads and revenue trends, based on data from Sensor Tower.
Age of Origins:Tower Defense experienced a fluctuating weekly revenue, starting at $605 in early April and peaking at $985 in the first week of May. The revenue showed a downward trend towards the end of the quarter, closing at $527 in the last week of June. Weekly downloads varied significantly, with a high of 26 in the first week and fluctuating between 6 and 22 throughout the quarter, ending at 21.
Whiteout Survival maintained a relatively stable weekly revenue, ranging from $434 to $744. The highest revenue was recorded in mid-June at $744. Weekly downloads also showed consistency, generally hovering around 200 with notable peaks, such as 292 downloads in late April and 257 in the last week of June.
Last War:Survival saw a significant increase in weekly revenue, starting at $339 and peaking at $1.06K in mid-June. The revenue trend showed substantial growth, particularly from May onwards. Weekly downloads were initially low, with a notable spike to 524 in the last week of June, indicating increased user interest towards the end of the quarter.
Genshin Impact had a varied weekly revenue, with initial figures at $607, peaking at $742 in late April, and fluctuating towards the end of the quarter, closing at $479. Weekly downloads remained relatively stable, with minor fluctuations, peaking at 157 in late April and maintaining around 70 downloads in the latter part of the quarter.
Hero Wars: Alliance demonstrated a varied revenue trend, starting at $276, peaking at $673 in mid-June, and ending at $387. Weekly downloads were stable, mostly ranging between 63 and 83 throughout the quarter, with a slight peak of 83 in mid-May.
These trends highlight the dynamic nature of user engagement and revenue generation in the Gacha game market in Estonia. For more detailed insights, visit Sensor Tower.